The ghost then selects one group
The player with the First Player token gets first rights to the Room cards
Whoever has the best or highest value wins and places all the top cards including their own to the bottom of their pile
a player can use up to four actions to travel between cities
All terrain radio controlled carThree motors (two for driving and one for steering)Front and rear articulated suspensionLarge off-road tiresTri-channel transmitterRequires 6 x AA and 2 x AAA batteries
Air, Land & Sea STAR WARS The ghost then selects oneIn Air, Land, & Sea, two players participate in a series of Battles, with the objective to control two of the three Theaters of war after both players have played all of their Battle cards, or convince your opponent to withdraw! As Supreme Commander of your country's military forces, you must carefully deploy your forces across three possible theaters of war: Air, Land, and Sea. The order you play your Battle cards is critical, and so is how you play