Capture of Jingzhou [Commander Masters] JumpstartSet: Commander Masters Type: Sorcery Rarity: Mythic Cost: {3}{U}{U} Take an extra turn after this one. The province of Jingzhou was the fulcrum of the three kingdoms. At separate times it was coveted and controlled by the Wu, the Shu, and the Wei.
defending player can't cast spells this turn
−7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed
{T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature
Set: Ikoria: Lair of Behemoths Prerelease Promos Type: Legendary Creature — Cat Nightmare Beast Rarity: Mythic Cost: {2}{W}{B}{G} Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost
it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life
create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control
"Yawgmoth is dead
Set: Alpha Edition Type: Artifact Rarity: Uncommon Cost: {2} At the beginning of each player's upkeep
The view is rivaled only by the decadence of the decor
Set: Kaladesh Inventions Type: Artifact Creature — Thopter Rarity: Mythic Cost: {0} Flying
Set: Betrayers of Kamigawa Type: Legendary Creature — Rat Ninja Rarity: Rare Cost: {4}{B}{B} Ninjutsu {3}{B}{B} ({3}{B}{B}
Sliver spells you cast have cascade